High Hallack

High Hallack is the sixth country introduced in the Witch World series and is one of the most widely chronicled. It first features in Year of the Unicorn.

Capitol: None. Each Dale has a Keep where the Lord resides.
Government: Each of the Dales of High Hallack has it's own Lord who rules from his Keep. Each Dale may have a number of small villages with a mayor who is responsible to the Lord. Until the invasion by the Hounds of Alizon, there was no formal central government. During the war an alliance of three powerful Lords led by Lord Imgry organized the Dalesmen and finally drove the Hounds from High Hallack. After the war, it is unknown if this alliance was eventually dissolved. Also present in the Dales are abbeys of the Dames who are led by an Abbess and council of Dames. The abbeys are autonomous refuges for women who are drawn to the veneration of the sacred Flame.
Geography: High Hallack is a country of many rolling hills and dales. To the west and north-west, High Hallack is surrounded by a harsh desert wasteland1 known as the Waste. To the north are mountains which separate High Hallack from the ancient and mysterious land of Arvon. To the east is the sea. The south is bordered by Sorn Fen, a strange and fey swamp land.
Surrounding Areas: The Waste which forms the western and part of the northern border of High Hallack is a massive, mostly uncharted land littered with the remnants of Old Ones. Much of the Waste appears devestated by powerful magic. Many strange and twisted creatures roam the Waste such as the Winged-Ones and Thas. The Waste was also a temporary home for the exiled Were-Riders. Possibly in the north-west just inside the Waste is the small country of Greer. To the north lies Arvon, a country surrounded by a magic barrier that, unless one is admitted, the person may wander through the land without seeing any signs of occupation. Also to the north near the coast in the mountains which form the border of Arvon is Quayth. Further north west off the coast are some tiny island nations. (see: Isle of Illusion & Rampion) In the south, the Sorn Fen is a region populated by a fey and magical people who are known to reward acts of great kindness. Far to the east across the sea are the distant countries of Gorm, Estcarp, Karsten, the Tor Marsh and of course the home of the invading Hounds: Alizon. Somewhere (probably about a third of the way to Estcarp though maps mark it closer) is the island of the Kolder.

Since the Dales are covered in multiple books over the course of years, the Dales and places within the Dales are mentioned below in publishing order. It should be kept in mind that some Dales and places are mentioned in several books.

Year of the Unicorn

Dales Mentioned

Norsdale
Dimdale (north past Arm of Sparn)
Falthingdale (west)
Harrowdale (north-west)
Hockerdale (north-west after Harrowdale)

Places Mentioned

Norstead Abby (in Norsdale)
Fast Ridge (can be seen from the bell tower of the abbey – may be to the south – there are Dales between)
Falcon Fist (to the east of Norsdale)
The Waste is to the north, past Arm of Sparn, Dimsdale, Gasterbrook, and Gorge of Ravenswell
Croffkeep (a mountain fort)

The Throat of the Hawk can be reached from Norstead Abbey by forced march in winter within three days’ time. Croffkeep can be reached from Norstead Abby by the night of the second day if there is a forced march.

The Crystal Gryphon2

Dales Mentioned

Ulmsdale – in the north; Gryphon is its symbol: when Kerovan leaves Imgry’s camp it takes him about five days to ride to the dale, but he has to take a long, slow way: Ulmsdale is destroyed by the Power, flooded with the sea. It is northwest of Ithdale.
Paltendale – lies further northwest of Ulmsdale
Ithdale – famous for its fresh water pearls in its streams; Broken Sword of Harb is its symbol
Rishdale – ruled by Elvan. It is an upper dale that gets rich on wool. Serpent is its symbol.
Uppsdale –neighbors Ulmsdale ruled by Savron
Fyndale – neighbors Ulmsdale (has a fair)
Flathingdale – neighbors Ulmsdale and is ruled by Wintof
Vastdale – has the port of Jorby (not a neighbor of Ulmsdale but is close-by): it falls during the war
Norsdale – five days’ ride west of Ithdale

Places Mentioned

Ulmsport – port belonging to Ulmsdale
Ulmsdale Keep – two days ride away from the edge of the dale where Kerovan was raised
Shrine of Gunnora
Shrine of Galkur – a day’s ride away from the Shrine of Gunnora
Ithkrypt – it takes ten days to go there from Ulmsdale; it is in Ithdale. There is a river that leads inland to it.
Trevamper – a town set at the meeting of highway and river where all the merchants of the north show their wares on occasion. Even Sulcar travel inland to trade there.
Moon Well – in the western portion of Ithdale. Under the full moon it is said to give good luck if a pin is dropped in and a spell-rhyme is canted. Its waters can be used for scrying. A plant with wide dark green leaves veined with white grows at the lip. The leaves when pinched give off a pleasant aroma.
Cape of Black Winds – Ulmsport is past this
Calder – one of the rivers the Alizonders were advancing on
Giant’s Fist – on the crag on the southern edge of Ulm’s dale. Under it is a smoothly flat platform with a gryphon deeply carved in it. There is a passage to Ulmskeep under it, and the passage also leads to a sea cave.
In a south-eastern portion of Ithdale there is a woods with a place of the Old Ones in it. It has glowing white pavement with a star design and herbs.
Isle Keep – near Ithdale there is a Keep on an island. The lake empties into a shallow stream. There are two draw bridges leading to it. One is still useable while the other has its end melted into a glassy slag that is painful to Kerovan’s touch. It has no windows on the bridge level but does have some on the next. The walls meet the water and there are two towers where part of the draw bridge is controlled. The inner court has a garden and a couple of trees.
The Road of the Old Ones – one end is half a day’s ride from Riwell’s cottage. By around noon they reach a point of rest, though they need to seek shelter a little further down the road which is a room with a partial roof. While in the shelter Kerovan has a vision of those withdrawing down the road. It runs strait west, and then makes a wide curve to the north. From there they can view mountains to the north and the land is more hospitable. They come to an arched bridge that spans a stream of some size. They camp beside the running water for the night. By noon of the next day, they reach the foothills of the mountains. The road narrows and twists among the sharp ridges. There are faces and runes carved into the walls. Noon finds them in a narrow vale where they rest under the chin of a face. The carvings grow more complex until they see the Great Star. Shortly after there is a last turn in the Road and it ends at a flat surface of rock surrounded by two pillars. It is there that Kerovan finds the Crystal Gryphon.

Spell of the Witch World3

Dragon Scale Silver

Dales Mentioned

Vestdale – where Wark and Jurby are located
Haverdale – where Pell is from and Jervon took service

Places Mentioned

Wark – has a small, reef-guarded bay
Jurby Port – a larger port in Vestdale where taxes for the year are collected
A Place of Power lies in the hills above Wark: it has walls about shoulder high and has a five-pointed star space within. At the center there was a star-shaped stone alter. Within the points of the star lay sand of red, blue, silver, green, and gold which is never disturbed. Outside the walls are the remains of an herb garden.
Ford of Ingra – where, three days before they reached the inland dale the people of Wark inhabited, Jervon and Pell stood rear guard with others of Haverdale. Only Jervon and Pell survived.
Inisheer – somewhere there was a last muster
Dorn – a city in the path of the first inward thrust. The keep was taken in five days. Haverdale is close by.
Trevamper – a town south of the Ford of Ingra
Keep of Coomb Frome – kept as a garrison but was once Edale’s lord’s house.
House of Kantha Twice Born – overrun by the Hounds within the last year. Kantha had the Old Learning.
Spiral Pillar Web – leaving at dawn from Coomb Frome there is a day and a night of travel. This was a trap of the Dark before being destroyed.

Dream Smith

Dales Mentioned

Ithondale

Places Mentioned

Fos Tern – “one might as well try to empty Fos Tern with a kitchen ladle!”
Ghyll – lies at the river fork in Ithondale; westernmost holding of Lord Vescys
Twyford – where Bronson the smith travels twice a year with his wares
Sym and Boldre – far from Ghyll
Shrine of the Old One Talann high in the northern craigs.

Amber out of Quayth

Dales Mentioned

Uppsdale – leaving it at dawn they reach the southern edge by noon and the outer rim of Fyndale by night
Langsdale – somewhere to the south
Fyndale – where annual fairs were held until the War and then after

Places Mentioned

Ladies of the Shrine ruled by Abbess Grathulda
Moycroft – a ruin where they spend the first night from Uppsdale as they go to Quayth. They are still in tilled lands by the second day of travel. By the third they are in unchartered territory. They travel more north than west and angle towards the sea. They start to travel through woods (tall, old trees with feathery lichens of green, rust, white and blood red). The path twists and turs but remains wide enough to accommodate a wagon. They travel through it for a day. By the end of the next they camp in hills. There are an unknown amount of days that pass after the hill camp until midmorning one day when they get a sea wind. On a ledge by the sea where there are three stone chairs. Shortly after they turn inland from them they reach Quayth.
Quayth – north; it is a large holding with four towers – two round, one square (which has the gate, and one angular (star-shaped).
Ulmsport – where merchants would gather for great fairs.

Special Places:4

In GURPS, the following Dales are listed:

  • Uppsdale
  • Paltendale
  • Rishdale
  • Ulsmdale Ulmsdale
  • Langsdale
  • Fyndale
  • Vastdale
  • Ithordale
  • Ithdale
  • Dorndale
  • Haverdale
  • Norsdale
  • Dundale
  • Harrowdale
  • Landendale
  • Gastendale
  • Edale
  • Vestdale
  • Tresdale
  • Garnsdale
  • Summersdale
  • Fartherdale
  • Hockerdale
  • Lithendale
  • Corriedale
  • Nordendale
  • Roxdale
  • Grimmerdale
  • Gastendale
  • Innerdale
  • Tryndale
  • Athendale
  • Bochsdale
  • Everdale
  • Clewsdale
  • Brimdale
  • Durndale
  • Jensdale
  • Helmsdale
  • Smalldale
  • Mansdale
  • Sutherdale
  • Lorndale
  • Thromdale
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